Map Player Icons, Temple NPC & Critical Hit Feedback Arrive in New Patch

Source: Steam Community

Update 0.11.02.0051 is here, bringing a mix of new features and quality-of-life improvements. The intro area now includes a Temple Guardian NPC who provides important backstory and goals through dialogue. The map now displays your icon and joined players' icons, all color-coded for easy coordination.

  • Landing a melee critical hit triggers a sound effect and flashes the enemy's health bar yellow.
  • Free-aim bow headshots now count as critical damage.
  • The Hall of Heroes has been updated with new names from the community.
  • Enemies now have a chance to drop Chips (currency) when defeated.
  • The inventory and map pages can be closed with the I and M keys, respectively.
  • Crystal Ores now have a higher base value, selling for more.

An assortment of bug fixes also arrived, addressing potion drop rates in solo mode, co-op chest opening issues, stuck bow animation for co-op players, arrows passing through world objects, missed enemy attacks on distant joined players, and a recurring emote issue. For the full version history, see the patch notes.

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