Luminary News archive
7 articles — patch highlights and wiki write-ups.
-
Dev Blog Recaps Luminary's Successful Launch and Reveals Next Update
In the first dev blog, the team shares impressive launch numbers, community feedback, and what's coming next: Weapon Runes and Vendor Leveling.
Read full article → -
Map Player Icons, Temple NPC & Critical Hit Feedback Arrive in New Patch
Version 0.11.02.0051 introduces the Temple Guardian NPC, critical hit effects, map player icons, and a host of quality-of-life and bug fixes.
Read full article → -
Luminary Launches, Unveils Roadmap, and Delivers First Hotfix
Luminary's Early Access launch has been met with a swift hotfix addressing performance, co-op bugs, and quality-of-life improvements. The developers also shared their plans for the coming weeks, including vendor quests a
Read full article → -
Luminary Enters Early Access Today
After over five years of development, solo/co-op ARPG Luminary has launched into Early Access at $20 with a 15% launch discount.
Read full article → - Featured
Luminary Early Access: What Changed This Week
A quick look at the latest Luminary update — co-op fixes and balance tweaks players should know about.
Read full article → -
Luminary Demo 0.7.84 Patch Notes
The latest Luminary demo update brings Golem health bar improvements, a teleport button, chest tracking, control tweaks, and several bug fixes.
Read full article → -
Luminary Demo v0.7.82 Patch Notes: Fixes and Adjustments
A new demo patch addresses animation flickering, controller vibration, and more.
Read full article →
